36 lines
1.3 KiB
Python
36 lines
1.3 KiB
Python
import os
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import logging
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import config
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import json
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from dto.responses import GameStartResponseDTO, GameDecisionResponseDTO
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GAME_FILES_DIR = config.GAME_FILES_DIR
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# Define padding for round numbers (e.g., 6 digits for up to 999,999 rounds)
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FOLDER_ROUND_PADDING = 6
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def store_game_round_data(response: GameStartResponseDTO | GameDecisionResponseDTO, round_number: int, session_id: str):
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"""
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Logs structured response data and saves associated client files.
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"""
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logging.info(f"[+] Storing game round data in {GAME_FILES_DIR}")
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try:
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padded_round = str(round_number).zfill(FOLDER_ROUND_PADDING)
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round_folder_name = f"{padded_round}_decision"
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# Construct the directory path: base_dir / session_id / decision_XXXXXX
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round_dir = os.path.join(GAME_FILES_DIR, str(session_id), round_folder_name)
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os.makedirs(round_dir, exist_ok=True) # Create the directory structure if it doesn't exist
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json_file_path = os.path.join(round_dir, f"{padded_round}_response.json")
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with open(json_file_path, "w") as json_file:
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json.dump(response.model_dump_json(), json_file)
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logging.info(f"[+] Successfully saved API response JSON to: {json_file_path}")
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except Exception as e:
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logging.error(f"[!] Failed to save API response JSON: {e}")
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